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Module immigration

Module immigration 

Source
Expand description

Immigration: ImmigrationComponent (the town hall) and the nomads it calls (NomadComponent). See docs/IMMIGRATION.md.

Once the town is big enough and has its market and trading post, the town hall now and then (in spring) calls a band of nomads from a map edge. They walk to it and wait; the player takes them in (they become citizens, in families of four, bringing a disease risk) or they leave, at the latest in the summer.

Original: FUN_14004f020, FUN_1400507d0.

Structs§

Immigration
ImmigrationComponent: until a band may come, the nomads arrived, the band.
ImmigrationTemplate
A resolved ImmigrationDescription.
Nomad
NomadComponent: its state (0 walking to the town hall, 1 waiting, 2 leaving), the town hall, where it came from, where it waits, until it wanders, its model variant (0 men, 1 women).
NomadKind
A nomad description: the citizen template nomads become, the men’s and women’s material (for presentation: StartingTown::nomad_materials), and the character description.