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Module needs

Module needs 

Source
Expand description

The citizen activities that meet needs: eating (activities 0 and 14), warming up (1 and 15) and stocking the home with food and firewood (6 and 7). See docs/CITIZEN-LIFE.md.

Original: FUN_140112250, FUN_140112790, FUN_140111160, FUN_1401108b0.

Structs§

Needs
What the activities read and change besides the citizen.
Who
The citizen an activity runs for.

Functions§

home_has_food
The home holds food for every living family (D[0xc4] per member of this citizen’s family).
home_has_fuel
D[0xd4] firewood per living family.