pub struct ClimateHeader {
pub string_table: Option<String>,
pub name: String,
pub listed: bool,
}Expand description
The first fields of a ClimateGenerator (a climate profile of the New Game dialog): the string
table, the name key and the “listed” flag. The climate values that follow are not decoded
here.
Fields§
§string_table: Option<String>The string table.
name: StringThe name’s key.
listed: boolWhether it is listed in the New Game dialog.
Trait Implementations§
Source§impl Clone for ClimateHeader
impl Clone for ClimateHeader
Source§fn clone(&self) -> ClimateHeader
fn clone(&self) -> ClimateHeader
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ClimateHeader
impl RefUnwindSafe for ClimateHeader
impl Send for ClimateHeader
impl Sync for ClimateHeader
impl Unpin for ClimateHeader
impl UnsafeUnpin for ClimateHeader
impl UnwindSafe for ClimateHeader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more