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Merchant

Struct Merchant 

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pub struct Merchant {
    pub name: (Option<String>, String),
    pub items: Vec<Option<String>>,
    pub values: Vec<i32>,
    pub lots: i32,
    pub sells: u32,
    pub flags: (u32, u32),
}
Expand description

A TradeDescription merchant (0x48 bytes): its name (string table, key), the templates it always offers (seeds, livestock), integers the game does not read, its lots before the town’s divisor, the raw-material flags it sells, and more flag masks.

Original: FUN_14005d510.

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§name: (Option<String>, String)

The name: string table and key.

§items: Vec<Option<String>>

The templates it always offers (seeds, livestock).

§values: Vec<i32>

Integers the game does not read.

§lots: i32

Its lots, before the town’s divisor.

§sells: u32

The raw-material flags it sells.

§flags: (u32, u32)

More flag masks; not identified yet.

Trait Implementations§

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impl Clone for Merchant

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fn clone(&self) -> Merchant

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Merchant

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Merchant

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fn default() -> Merchant

Returns the “default value” for a type. Read more
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impl Eq for Merchant

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impl PartialEq for Merchant

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fn eq(&self, other: &Merchant) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Merchant

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.