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ToolbarItem

Struct ToolbarItem 

Source
pub struct ToolbarItem {
    pub string_table: Option<String>,
    pub sprite_sheet: Option<String>,
    pub tooltip: String,
    pub sprite: String,
    pub kind: u32,
    pub parent: Option<String>,
    pub template: Option<String>,
    pub value: u32,
    pub visible: bool,
    pub enabled: bool,
    pub id: i32,
    pub order: i32,
}
Expand description

One entry of the in-game toolbar: a button or a sub-menu. The game builds each level of the toolbar from the entries whose parent matches, in the order of order.

Original: FUN_1400d74e0; the toolbar is built by FUN_1400bede0.

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§string_table: Option<String>

The string table.

§sprite_sheet: Option<String>

The icon’s sprite sheet.

§tooltip: String

Tooltip string key.

§sprite: String

Icon sprite name in sprite_sheet.

§kind: u32

Action kind: 0 sub-menu, 1 build template, 6–10 time controls, …

§parent: Option<String>

Parent toolbar, None for the top level.

§template: Option<String>

Template placed by this entry, or the utility it opens.

§value: u32

Not identified yet.

§visible: bool

Listed in the toolbar.

§enabled: bool

Not identified yet.

§id: i32

Not identified yet.

§order: i32

Sort key within its parent.

Trait Implementations§

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impl Clone for ToolbarItem

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fn clone(&self) -> ToolbarItem

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ToolbarItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.