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MapComponent

Struct MapComponent 

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pub struct MapComponent {
Show 16 fields pub version: u32, pub dims: [i32; 6], pub heights: Vec<i16>, pub terrain_material: Option<String>, pub surface: Vec<u8>, pub water_vertices: Vec<[u8; 16]>, pub water_indices: Vec<u16>, pub river_material: Option<String>, pub lake_material: Option<String>, pub river_ranges: Vec<[i32; 4]>, pub lake_ranges: Vec<[i32; 4]>, pub river_paths: Vec<Vec<[f32; 2]>>, pub decals: Vec<Decal>, pub extra_decals: Vec<Decal>, pub ints: Vec<i32>, pub decal_materials: Vec<Option<String>>,
}
Expand description

The serialized terrain and water of a map (MapComponent).

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§version: u32

The block’s version (6 in current builds, 4 in 2015 saves).

§dims: [i32; 6]

Size (2n), n, tile cells (32), tile vertices (33), width (2n+1), 33².

§heights: Vec<i16>

The ground heights.

§terrain_material: Option<String>

The terrain material.

§surface: Vec<u8>

size² packed texels (see the terrain surface image).

Original: FUN_1400d4910.

§water_vertices: Vec<[u8; 16]>

River and lake mesh: 16-byte vertices (i16 x, y, z, w; i16 u, v; u8 x4).

§water_indices: Vec<u16>

The water mesh’s triangle indices.

§river_material: Option<String>

The river material.

§lake_material: Option<String>

The lake material.

§river_ranges: Vec<[i32; 4]>

Draw ranges (first index, first vertex, vertex count, index count) per river and lake.

§lake_ranges: Vec<[i32; 4]>

The draw ranges of each lake.

§river_paths: Vec<Vec<[f32; 2]>>

River centre lines.

§decals: Vec<Decal>

The tiled decals.

§extra_decals: Vec<Decal>

The first decal list of the second decal block.

§ints: Vec<i32>

Not identified yet (from version 4).

§decal_materials: Vec<Option<String>>

The decal materials (from version 6).

Trait Implementations§

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impl Clone for MapComponent

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fn clone(&self) -> MapComponent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MapComponent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.