pub struct SavedMod {
pub name: String,
pub file: String,
pub values: [u32; 3],
}Expand description
A mod active when the game was saved: its name, its .pkm file and three values.
Fields§
§name: StringThe mod’s name.
file: StringThe mod’s file name.
values: [u32; 3]Three values saved with the mod (not identified yet).
Trait Implementations§
impl StructuralPartialEq for SavedMod
Auto Trait Implementations§
impl Freeze for SavedMod
impl RefUnwindSafe for SavedMod
impl Send for SavedMod
impl Sync for SavedMod
impl Unpin for SavedMod
impl UnsafeUnpin for SavedMod
impl UnwindSafe for SavedMod
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more