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TextSettings

Struct TextSettings 

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pub struct TextSettings { /* private fields */ }
Expand description

The settings as names and values, in name order (as the game writes them).

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impl TextSettings

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pub fn parse(text: &str) -> TextSettings

Read name=value lines; other lines are ignored.

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pub fn serialize(&self) -> String

The text of the file, one name=value line per value.

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pub fn get_text(&self, section: &str, name: &str) -> Option<&str>

A text value, or None when absent or empty.

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pub fn set_text(&mut self, section: &str, name: &str, value: &str)

Store a text value.

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pub fn with_prefix<'a>( &'a self, prefix: &'a str, ) -> impl Iterator<Item = (&'a str, &'a str)>

Every value whose name starts with prefix, as (rest of the name, value).

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pub fn load(path: &Path) -> Result<TextSettings>

Read the file at path; an absent file is empty settings.

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pub fn save(&self, path: &Path) -> Result<()>

Write the file at path, through a temporary file so that a failed write leaves the old file as it was.

Trait Implementations§

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impl Clone for TextSettings

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fn clone(&self) -> TextSettings

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TextSettings

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fn default() -> TextSettings

Returns the “default value” for a type. Read more
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impl Eq for TextSettings

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impl PartialEq for TextSettings

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fn eq(&self, other: &TextSettings) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Settings for TextSettings

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fn get_bool(&self, section: &str, name: &str, value: &mut bool)

Unchanged when absent; "true" is true, anything else false.
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fn get_int(&self, section: &str, name: &str, value: &mut i32)

Unchanged when absent or not a number.
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fn set_bool(&mut self, section: &str, name: &str, value: bool)

Store a bool as true or false.
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fn set_int(&mut self, section: &str, name: &str, value: i32)

Store a number.
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impl StructuralPartialEq for TextSettings

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.