pub struct HighlightDescription {
pub meshes: Vec<Vec<Option<String>>>,
pub mask_material: Option<String>,
pub edge_material: Option<String>,
}Expand description
A HighlightDescription: the meshes drawn to highlight an entity, in the order of the model’s
variants and stages.
Original: FUN_14004d330.
Fields§
§meshes: Vec<Vec<Option<String>>>The meshes, by model variant, then by stage.
mask_material: Option<String>The material of the mask.
edge_material: Option<String>The material of the edges.
Trait Implementations§
Source§impl Clone for HighlightDescription
impl Clone for HighlightDescription
Source§fn clone(&self) -> HighlightDescription
fn clone(&self) -> HighlightDescription
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HighlightDescription
impl RefUnwindSafe for HighlightDescription
impl Send for HighlightDescription
impl Sync for HighlightDescription
impl Unpin for HighlightDescription
impl UnsafeUnpin for HighlightDescription
impl UnwindSafe for HighlightDescription
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more