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MenuScene

Struct MenuScene 

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pub struct MenuScene {
Show 13 fields pub name: String, pub map: MapComponent, pub camera: SceneCamera, pub placements: Vec<Placement>, pub meshes: Vec<Option<String>>, pub sky: Option<String>, pub vector: [f32; 4], pub colors: [u32; 3], pub floats: [f32; 5], pub effect: Option<String>, pub effect_value: f32, pub particles: Vec<ParticlePlacement>, pub particle_systems: Vec<Option<String>>,
}
Expand description

A main-menu scene: its map, its placed models and particles, and its camera.

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§name: String

The source .msc path.

§map: MapComponent

The map.

§camera: SceneCamera

The camera.

§placements: Vec<Placement>

The placed models.

§meshes: Vec<Option<String>>

The meshes.

§sky: Option<String>

The sky mesh.

§vector: [f32; 4]

The season values: snow, autumn colour, leaf loss and rain.

§colors: [u32; 3]

Sun, ambient and fog colours (0xAARRGGBB), as in EnvironmentMonth.

§floats: [f32; 5]

Fog start, fog end, fog maximum, sun yaw, sun pitch (inferred from the draw code).

§effect: Option<String>

The weather effect (from version 2).

§effect_value: f32

The weather effect’s intensity.

§particles: Vec<ParticlePlacement>

The placed particle systems.

§particle_systems: Vec<Option<String>>

The particle systems (chimney and iron smoke).

Trait Implementations§

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impl Clone for MenuScene

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fn clone(&self) -> MenuScene

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MenuScene

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.