List of all items
Structs
- audio::AmbientEmitterDescription
- audio::AmbientEnvironmentDescription
- audio::AmbientTerrain
- audio::AnimAudioEvent
- audio::EffectSound
- audio::MusicTrack
- audio::SoundEffect
- audio::SoundVariant
- crs::Header
- crs::Reader
- crs::Writer
- game::AnimalDescription
- game::BuildDescription
- game::CharacterDescription
- game::CitizenDescription
- game::ClearAreaDescription
- game::ClimateGenerator
- game::ClimateHeader
- game::ComponentDescription
- game::ConsumeProduceDescription
- game::CreateBridgeDescription
- game::CreateDragDescription
- game::CreateFencedDescription
- game::CreatePlacedDescription
- game::CreateRemovalDescription
- game::CreateRoadDescription
- game::DecalDescription
- game::DestroyDescription
- game::Disease
- game::DiseaseDescription
- game::EnvironmentDescription
- game::EnvironmentMonth
- game::FireDescription
- game::FishingDescription
- game::FloorDescription
- game::ForesterDescription
- game::GrowthDescription
- game::HappinessDescription
- game::HerbalistDescription
- game::HerdDescription
- game::HuntDescription
- game::ImmigrationDescription
- game::InteractDescription
- game::LivestockDescription
- game::MapDescription
- game::MapGenerator
- game::MarketDescription
- game::Merchant
- game::ModelDescription
- game::ModelVariant
- game::NamedPoint
- game::NaturalResourceDescription
- game::ParticleDescription
- game::ParticleSlot
- game::ParticleSystem
- game::PlacedStructure
- game::PointList
- game::PopulationDescription
- game::ProduceRecipe
- game::Profession
- game::QuarryDescription
- game::RawMaterialDescription
- game::ResidenceDescription
- game::SpawnEntry
- game::StatusIconDescription
- game::StorageDescription
- game::TerraformDescription
- game::TerrainGenerator
- game::ToolbarDescription
- game::ToolbarItem
- game::TornadoParticle
- game::TradeDescription
- game::TradeRow
- game::UiController
- game::UiDescription
- game::ValueDescription
- game::WorkDescription
- game::WorkPlaceDescription
- menu_scene::Decal
- menu_scene::MapComponent
- menu_scene::MenuScene
- menu_scene::ParticlePlacement
- menu_scene::Placement
- menu_scene::SceneCamera
- names::NameDatabase
- names::NameTransition
- picking::EdgeMesh
- picking::HighlightDescription
- picking::PickingDescription
- picking::PickingMesh
- picking::SubMesh
- picking::Triangle
- pkg::Archive
- pkg::Entry
- pkg::Header
- pkg::Package
- registry::Registry
- save::LoopHeader
- save::MapCell
- save::MapCells
- save::MapHeights
- save::Save
- save::SaveMetadata
- save::SavedEvent
- save::SavedEventLog
- save::SavedMod
- savegame::Fields
- savegame::GameMap
- savegame::GameMapCell
- savegame::GameState
- savegame::Object
- scenario::Achievement
- scenario::Goal
- scenario::Scenario
- scenario::Tutorial
- scenario::TutorialStep
- skeleton::Transform
- types::AnimationBlend
- types::AnimationClip
- types::AnimationEvent
- types::AnimationGroup
- types::Bone
- types::DrawRange
- types::GraphicsMesh
- types::ImageBuffer
- types::MaterialInstance
- types::MeshPart
- types::SoundBuffer
- types::VertexElement
- types::VertexLayout
- types::WaveFormat
- ui::Button
- ui::Cursor
- ui::Dialog
- ui::DialogBinding
- ui::DocumentText
- ui::Element
- ui::ElementBase
- ui::Font
- ui::Label
- ui::LayoutItem
- ui::Sprite
- ui::SpriteSheet
- ui::TableCell
- ui::Text
- weather::Weather
Enums
- error::Error
- game::Scalar
- pkg::EntryKind
- savegame::Value
- savegame_schema::Cond
- savegame_schema::Op
- scenario::GoalKind
- scenario::ImageExtra
- scenario::TutorialPart
- types::ImageFormat
- ui::ElementKind
Functions
- audio::ambient_emitter_description
- audio::ambient_environment_description
- audio::anim_audio_event
- audio::music_list
- audio::sound_effect
- crc::crc32
- crc::crc32_raw
- crc::type_id
- crs::header
- crs::parse
- game::animal_description
- game::attendance_description
- game::auto_pickup_description
- game::build_description
- game::cemetery_description
- game::character_description
- game::citizen_description
- game::clear_area_description
- game::climate_generator
- game::climate_header
- game::component_description
- game::consume_produce_description
- game::create_bridge_description
- game::create_drag_description
- game::create_fenced_description
- game::create_placed_description
- game::create_removal_description
- game::create_road_description
- game::crop_field_description
- game::decal_description
- game::destroy_description
- game::disease
- game::disease_description
- game::environment_description
- game::external_list
- game::fire_description
- game::fishing_description
- game::floor_description
- game::forester_description
- game::fruit_description
- game::growth_description
- game::happiness_description
- game::herbalist_description
- game::herd_description
- game::hunt_description
- game::immigration_description
- game::interact_description
- game::interaction_points
- game::livestock_description
- game::map_description
- game::map_generator
- game::market_description
- game::model_description
- game::natural_resource_description
- game::nomad_description
- game::orchard_description
- game::particle_description
- game::particle_system
- game::pasture_description
- game::point_list
- game::population_description
- game::profession
- game::quarry_description
- game::radius_description
- game::raw_material_description
- game::residence_description
- game::spawn_description
- game::status_icon_description
- game::storage_description
- game::storage_location_description
- game::terraform_description
- game::terrain_generator
- game::tombstone_description
- game::toolbar_description
- game::toolbar_item
- game::tornado_description
- game::tornado_particle
- game::trade_description
- game::ui_description
- game::value_description
- game::work_description
- game::workplace_description
- lzf::compress
- lzf::decompress_into
- menu_scene::menu_scene
- menu_scene::read_camera
- menu_scene::read_map_component
- menu_scene::write_camera
- menu_scene::write_map_component
- par::join
- par::map
- par::map_mut
- picking::edge_mesh
- picking::highlight_description
- picking::picking_description
- picking::picking_mesh
- pkg::normalise
- pkg::ref_to_entry
- registry::references
- registry::roots
- savegame::empty_animations
- savegame::empty_audio_scene
- savegame::managers
- savegame_schema::default_block
- savegame_schema::default_fields
- savegame_schema::schema_for
- savegame_schema::type_names
- scenario::achievement_description
- scenario::goal
- scenario::scenario
- scenario::tutorial_part
- skeleton::bind_palette
- skeleton::inverse_bind
- skeleton::local_bind
- skeleton::palette
- skeleton::skin_to_static
- skeleton::world_transforms
- stream::decode
- stream::encode
- texture::decode_rgba
- types::animation_group
- types::decode
- types::graphics_mesh
- types::image_buffer
- types::material_instance
- types::sound_buffer
- types::vertex_layout
- ui::cursor
- ui::dialog
- ui::element
- ui::font
- ui::is_element
- ui::sprite_sheet
- ui::string_table
- weather::weather
Type Aliases
Constants
- crs::BLOCK_END
- crs::BLOCK_START
- crs::MAGIC
- savegame_schema::ACHIEVEMENTS
- savegame_schema::CALENDAR
- savegame_schema::ENVIRONMENT
- savegame_schema::EVENT_LOG
- savegame_schema::JOBS
- savegame_schema::MINIMAP
- savegame_schema::TOOLS
- savegame_schema::TOWN
- stream::BLOCK_SIZE
- types::POSITION_SCALE
- types::SKINNED_STRIDE
- types::STATIC_STRIDE
- ui::ELEMENT_CLASSES
- ui::flags::DIM
- ui::flags::FILL_HEIGHT
- ui::flags::FILL_WIDTH
- ui::flags::HIDDEN
- ui::flags::LOCKED
- ui::flags::MOUSE
- ui::flags::SCREEN_HEIGHT
- ui::flags::SCREEN_WIDTH