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WonderSwan ​

Bandai's WonderSwan family runs a CPU compatible with 16-bit x86. Ghidra's x86 real-mode language reads it. Unicorn runs x86 16-bit code, so GameFrame's Unicorn emulator can run its functions.

The devices ​

DeviceYearsCPU and clockMedia and formatGhidra supportEmulator with a debugger
WonderSwan, Color, SwanCrystalMarch 1999 to 2002 (JP)NEC V30MZ at 3.072 MHzCartridgex86 real mode; ghidra-wonderswanMednafen, Mesen 2

Mednafen covers the WonderSwan with a debugger in its SDL front end. Mesen 2 covers the WonderSwan (system list not confirmed) (Mednafen docs; Mesen).

WonderSwan, WonderSwan Color and SwanCrystal ​

Hardware ​

The NEC V30MZ runs at 3.072 MHz and is compatible with 16-bit x86. The screen is 224x144 (WonderSwan).

Tools ​

Load the code with Ghidra's x86 real-mode language. ghidra-wonderswan adds a loader. The extension has few users, so test it on a known binary before trusting it.

For an exact reimplementation ​

Unicorn runs x86 16-bit code. Run single functions headless under GameFrame's emulator, as for DOS code (DOS games).

Code: Apache 2.0. Content: CC0 1.0. No game material: bring your own copy.