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Clean-room-style implementation ​

Skill re-cleanroom. Run a source-visible specification and source-blind implementation workflow when a project wants independent reimplementation from a neutral behavior contract.

Copy this prompt into your coding agent. Replace the part in angle brackets.

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In my GameFrame project, use the re-cleanroom skill for <the task>.
Read the skill first and follow its steps in order.
Report the evidence it asks for, with its label: observed, measured, inferred or unknown.

Use this skill when the project asks for a clean-room process. It gives different roles different inputs. It does not itself create filesystem or legal separation.

Read the full process guide. The source-facing role uses source-side instructions. The implementer uses source-blind instructions. Use the behavior contract template and packet checklist.

Choose the role ​

  • re-specifier may inspect authorized original artifacts and runtime output. It writes a neutral behavior contract and keeps source evidence in a separate ledger.
  • re-cleanroomporter receives only the allow-listed packet. It implements the contract and does not inspect original artifacts or the evidence ledger.
  • re-verifier compares observable results with the contract and, when available, the original. It reports failing inputs and values without source-derived explanations.
  • re-lander records provenance, verification limits and the result.

Never reuse a source-reading task as the source-blind implementer. If both roles can read the same source files, describe the boundary as procedural. A stronger boundary needs a separate workspace that contains only the approved packet.

Handoff ​

  1. Bound one interface or behavior slice. Record the artifact version and desired result.
  2. Have re-specifier write the contract and evidence ledger separately.
  3. Review the contract for source code, pseudocode, unexplained assumptions and missing unknowns.
  4. Build an allow-listed packet. Record paths and hashes. Do not include the evidence ledger or original artifacts.
  5. Start a fresh re-cleanroomporter task with only the packet and implementation workspace.
  6. Send unanswered behavior questions to re-specifier. Give the implementer a revised contract in a fresh task.
  7. Verify software behavior. Physical hardware is optional. Record unresolved cases and suggest software probes.
  8. Hand the slice to re-lander.

The user chooses the license and project scope. Do not infer a legal conclusion from using this workflow. Keep game files and decompiled code out of GameFrame itself.

Agents and tools ​

Agents that preload this skill: re-specifier, re-cleanroomporter.

Code: Apache 2.0. Content: CC0 1.0. No game material: bring your own copy.