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macos ​

Tool tools/install/macos.py (library, Installing builds). A build as a macOS application bundle: NAME.app with the programs in Contents/MacOS, a start script as the bundle's executable, the resources and the icon in Contents/Resources, and an Info.plist.

A library: other tools and your own scripts import it. Source on GitHub.

Its own help ​

This is the help text in the tool itself, as ./gameframe tool macos prints it.

text
A build as a macOS application bundle: NAME.app with the programs in Contents/MacOS, a start
script as the bundle's executable, the resources and the icon in Contents/Resources, and an
Info.plist. The bundle is signed ad hoc (codesign -s -), which a build made on this Mac needs
to open with no warning; it is not a Developer ID signature, so another Mac asks first.

Code: Apache 2.0. Content: CC0 1.0. No game material: bring your own copy.